Computer technology promised to save us time and provide a renewed
sense of community. Instead we are collectively suffering from information
overflow and lack of time, and we have to reconsider the established
notions of "community". When thinking through issues around development
and design of networked multiuser environments, time is the most
critical element to consider. Information demands time; relationships
demand time. How do we approach social environments in which relationships
are built on information exchange and where physical presence is
not necessary?
"Notime" develops ways in which visualization of social networks
can be used to create new types of communication patterns, revealing
an aesthetic space that is based on time spent communicating with
others and the attention span the audience gives to people represented
as meme fabrics. The installation allows the audience to navigate
the networked environment with their bodies and through their interaction
affect the constructed geometries representing information data-bodies
of people connected to the "Telematic Connections" exhibition. Experience
of time is heightened not only by the conceptual framework but also
by the very architecture that is built using elastic interval geometry
and navigable 3D sound environment. Time spent on different people,
memes embedded in the geometry, as well as total time spent in the
space is measured throughout the experience.
http://notime.arts.ucla.edu/
"Notime" is commissioned by Gallery
9/Walker Art Center. It is produced with the assistance of Banff
New Media Co-Productions, Canada, UCLA Academic Senate, Los Angeles,
California, and the David Bermant Foundation, Santa Barbara, California.
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